Image © Zynga | |
Information | |
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Requirements: | Open A National Park! |
Size: | 4x4 |
Construction: | 0 Energy |
Completion: | 6× Camp Chair 6× Modern Camp Lamp 6× Sports Sunglasses 6× Hand Crank Radio 6× Camp Stove |
Population | |
Allows: | 1,000 - 1,550 - 2,000 Population |
The National Park Office is a 4x4 community building in CityVille. It can be placed from the Open A National Park! goal. The Park and the decorations it comes with cannot be moved until the Park Office is upgraded. The Park should show up along with a free land Expansion.
There are 3 sets of collectible decorations: Seedlings, Animals and Buildings. At the start, the last two are locked out. They unlock over time.
During the Seedling portion, you must collect 9 types of seedlings and grow them into trees to get the 10th tree. Growing a Mystery Seedling requires 4 of each Watering Cans and Fertilizer. Watering Cans come from requests. Fertilizer must be collected from any of 4 buildings. They are: Quicksand Castle 60% rate, Mirth Manor 100%, Calvin Cottage 25% and Breezy Cabin 40%.
During the Animal portion, you must collect 9 types of baby animals and grow them into adults to get the 10th one. Raising a Mystery Animal requires 4 of each Baby Bottles and Animal Toys. Baby Bottles come from requests. Animal Toys must be collected from any of 4 buildings. They are: Catch-A-Wave Castle 25% rate, Dog Trainer's Mansion 60%, Big Kahuna Bungalow 40% and Gorilla Towers 100%.
During the Building portion, you must collect 9 types of buildings and complete them to get the 10th one. They require an area of 5x5, rather than the usual 3x3. Finishing a Mystery Building requires 9 of each Logs and Roof Shingles. Logs come from requests. Roof Shingles must be collected from any of 4 buildings. They are: Carefree Cottage 25% rate, Winchester Manor 60%, Angular Home 40% and Valor Mansion 100%.
You can collect at any time, for 3 Energy, to receive another Mystery Box. You can also ask neighbors every 4 hours. Each level added to the Park Office allows a better chance for you to collect the rarer items. Wall requests for items only allow up to 3 helpers - 4 on the Buildings.
Level 1 allows 1,000 Population
Rare Mystery items drop at a 10% rate.
Level 2 requires: 6x5 building materials. Allows 1,550 Population
Rare Mystery items drop at a 16% rate.
Level 3 requires: 12x5 building materials. Allows 2,000 Population
Rare Mystery items drop at a 28% rate.
Removing this building - once upgraded - sends it to inventory.
Collections[]
Trees[]
Trees | ||
---|---|---|
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Reward: Giant Oak Tree |
Animals[]
Animals | ||
---|---|---|
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Reward: Giant Grizzly |
Buildings[]
Buildings | ||
---|---|---|
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Common 20 Cash |
Uncommon 30 Cash |
Rare 40 Cash |
Reward: Climbing Rock |
Winter Trees[]
Trees | ||
---|---|---|
Common 5 Cash |
Uncommon 10 Cash |
Rare 40 Cash |
Common 5 Cash |
Uncommon 10 Cash |
Rare 40 Cash |
Common 5 Cash |
Uncommon 10 Cash |
Rare 40 Cash |
Reward: Wildwood Growth |