![]() Image © Zynga | |
Information | |
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Reward for: | ![]() |
Requirements: | ![]() |
Size: | ![]() |
Construction: | ![]() |
Block 1 | |
Materials: | ![]() ![]() ![]() ![]() ![]() ![]() |
Initial Capacity: | 2 |
Staff Requirements: | ![]() or ![]() |
Upgraded Capacity: | 5 |
Housing Bonus: | ![]() |
Block 2 | |
Materials: | ![]() ![]() ![]() ![]() ![]() ![]() |
Initial Capacity: | 6 |
Staff Requirements: | ![]() or ![]() |
Upgraded Capacity: | 10 |
Housing Bonus: | ![]() |
Block 3 | |
Materials: | ![]() ![]() ![]() ![]() ![]() ![]() |
Initial Capacity: | 10 |
Staff Requirements: | ![]() or ![]() |
Upgraded Capacity: | 15 |
Housing Bonus: | ![]() |
The Super Solar Neighborhood is a 5x5 neighborhood in CityVille. It can be placed from the Save Your Energy! goal.
According to its description it can store "all types of housing". Despite this description, it does not accept Modern / Custom Houses, or Skyscrapers. It should be able to accept Downtown Housing.
Currently only one Super Solar Neighborhood can be owned. Removing this item will send it to your inventory. It cannot be placed downtown.
One building material, the Gold Bulb can be found by harvesting Solar Buildings.

The Super Solar Neighborhood lets you collect from more homes using less energy.
Upgrades[]
Super Solar Neighborhood | Block 1 | Block 2 | Block 3 |
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Required Staff: | 2 free (staffed by Sam)![]() |
1 free (staffed by Sam)![]() |
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Total Capacity: | 5 Houses | 10 Houses | 15 Houses |
Rent Bonus: | 5% | 10% | 15% |
Max Energy Savings: | ![]() |
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Guide[]
Zynga's Guide to the Super Solar Neighborhood
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